Devlog
- April 11, 2021 by Inti Voxel Games#2d, #adventure, #pixel art, #platformer, #side scrollerHello there! It's been a long while since I write a devlog, a lot of things happened... stuff with work, life, time mis balances, I got sick, etc... but development can't and won't stop, I love this p... Continue reading
- March 19, 2021 by Inti Voxel Games#jump, #game design, #game mechanics, #game development, #core mechanics, #Platformer, #MetroidvaniaHello again! Yesterday I've been working on the most important issues in a game: core mechanics. I love to work on these kind of issues, each time I manage to fix these kind of bugs, and a player come... Continue reading
- March 07, 2021 by Inti Voxel Games#update, #build, #2d, #unity3d, #platformer, #metroidvaniaUpdates updates updates! Matter now supports Linux and MacOS with M1 chips! : I had several issues trying to compile to Linux, this was on Unity 2019.2, I'm not sure why I couldn't ever fix this issue... Continue reading
- March 05, 2021 by Inti Voxel Games#level design, #2D, #Metroidvania, #QA, #side-scrolling, #matterYes you will die anyway, but at least you're going to feel progress and understand the mechanics the game is trying to show you and why you died. A death with purpose... this sounds ontological haha I... Continue reading
- March 02, 2021 by Inti Voxel Games#testing, #playtesting, #metroidvania, #side-scrolling, #2d, #pixel-art, #matterNiece: You idiot move to the left! Don't you see there is a way there? Niece's friend: Shut up stupid! There is no path there, I'm stuck! Juan help me come on! Me: No Niece's friend: Please! There is... Continue reading
- February 22, 2021 by Inti Voxel Games#Back on track, #2D, #Atmospheric, #Exploration, #GameMaker, #Metroidvania, #Pixel Art, #Retro, #Sci-fi, #secrets, #SingleplayerHello there! Its been a while, but MATTER is back in progress! As I've been absent for a really long time (sorry for that!) I'll reintroduce my game: this is Matter. A pixel art platformer adventure i... Continue reading
- October 23, 2018 by Inti Voxel Games#playtesting, #demo, #game mechanics, #level design, #game design, #testingTesting, testing, testing! I got some players to play Matter, young people between 8 and 18 years old, some of them were not actually gamers, so platformers were not too familiar to them, which is go... Continue reading
- October 22, 2018 by Inti Voxel Games#pixel art, #platformer, #sci-fi, #concept art, #environmental artA bit of story behind this abandoned world. He has fallen in an unknown dangerous and alien place. This place used to be inhabited by intelligent beings which presence cannot be noticed so far. This c... Continue reading
- October 21, 2018 by Inti Voxel Games#game development, #matter, #unity3d, #linuxEDIT: The MacOS version continues to face issues about the game looking totally dark. If you have this same issue, try playing the game in fullscreen. Also, if any of you players and testers find this... Continue reading
- October 13, 2018 by Inti Voxel Games#indiegame, #indiedev, #testing, #qa, #demoHello! Somehow the file I uploaded got corrupt, I'm not sure if it were that way because of my internet, or if the system corrupted it somehow (if so, that's not a good sign, if it was a disk damaged... Continue reading