2017-01-12 UI proof of concept
Matter » Devlog
Now: more updates!
This is a mockup of the HUD I'm working on, this still looks early, artwork needs to be polished
Mechanism:
- Those 4 blocks contains the power-ups the player has collected so far, those power-ups are interchangeable and those give different properties for the matter (TBD)
- That circle should look more like the matter ball itself, it tells if the device is getting overloaded (if you use it too much, it can explode)
- The big sky-blue bar is the life bar
- The little bar below previous one is the matter overload bar, another mechanism to tell that too much matter is being used
Get Matter
Matter
Survive in this strange world with only a device that generates matter
Status | In development |
Author | Inti Voxel Games |
Genre | Adventure, Platformer, Puzzle |
Tags | 2D, Action-Adventure, Atmospheric, Exploration, Pixel Art, Side Scroller |
Languages | English |
Accessibility | Interactive tutorial |
More posts
- Making of Sentients in Unity3dJun 28, 2023
- Back in action: Sentients unveiled, apologies given, and the quest continues!Jun 14, 2023
- Matter Open Alpha 0.8.6Apr 11, 2021
- Jump, slopes and matter controlMar 19, 2021
- When planet exploration goes wrongMar 17, 2021
- Which level makes you die most?Mar 12, 2021
- BUILD! Improved conveyance, added challengesMar 07, 2021
- You will die anyway... new level in progressMar 05, 2021
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